THE ACE CREATOR ECONOMY
Create a character. Publish its potential.
Original fictional ACEs can be published, bought, sold, and licensed. Earn from the Digital Souls you create and the experiences they power.
Publishing & monetizationStart with an original fictional ACE.
Forge the entity in Meta Reality. Shape its personality, emotional responses, memory, and goals. Give creators something distinctive to cast, embody, or deploy.
Explore Meta RealityGive your creation a public life.
Publish original ACEs and showcase them through films, game characters, avatars, companion experiences, agent interactions, and creative scenarios.
Harvester Community connects your entity with an audience and gives other creators a way to discover your work.
Explore Harvester CommunityBuy. Sell. License.
Sell your original fictional ACE or license its use for a defined deployment. A filmmaker can cast it, a game creator can embody it in an NPC, and an avatar creator can bring it into a live character experience.
The permitted use follows the license, and creators earn when their ACE is purchased or licensed.
A character with more than one opportunity.
Cast a Digital Soul
Non-scripted performances, emotional conflict, and unexpected story turns.
Build a memorable NPC
Persistent motivations, relationships, and emergent encounters.
Create a recognizable presence
Content, live interaction, and character-led experiences.
Deploy a distinct identity
Ongoing interaction shaped by a consistent personality and goals.
Original creations are publishable. Personal models stay private.
Monetization and public publishing apply to original fictional ACEs. A Digital Soul derived from a real person remains restricted to authorized private personal use.
Read ownership principles